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I'm a new user with little to zero graphic talent. I am trying to design a game that uses hexagonal tiles. The tiles are unique, and I need to be able to somehow "snap" 6 triangles together to form a single tile. I've been able to create equilateral triangles, but I cannot get the edges properly matched so that I have perfect hexagons. Any suggestions will be welcome...I've tried making the triangles working from one point to the next...which makes a nice hexagon, but is a long way from perfect at my skill level (more properly, my LACK of skill level). THANKS!!!
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